Localytics announced today the release of its Enterprise Mobile Analytics service for Android, BlackBerry, iPad and iPhone applications. Localytics Enterprise service is available as a fully-hosted or first-party solution. Large brands and publishers already using Localytics Enterprise service include CardStar and KAYAK. Localytics also announced a partnership with Semphonic and participation in Coremetrics Connect, Omniture Genesis and WebTrends Open Exchange.
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12.14.2009
Posted By Brian Suthoff
Categories
Android,
The Google phone is real. In the spirit of the holidays, Google said Saturday on its mobile blog that they’re “taking dogfooding to a whole new level” by first distributing the new phone to Googlers around the world. The phone, called the Nexus One, will be part of a “mobile lab” where Google employees will help test the latest technology.
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12.03.2009
Posted By Brian Suthoff
Categories
Android,
Verizon is reportedly spending $100 million to make the case that the
DROID DOES where other smartphones don’t. Verizon and the Motorola DROID may not have unseated King iPhone yet, but the DROID did deliver very solid numbers in the first few weeks after the launch.
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11.05.2009
Posted By Henry Cipolla
Categories
Android,
Development Tips,
A year ago the Android ecosystem was pretty simple: there was one device, one operating system version, and developers knew exactly what they were building for. Android has come a long way and today there are a number of Android devices available with many more expected. One device that is now getting a lot of attention is the new Motorola Droid, which will be introduced on Verizon’s network tomorrow. While this excitement bodes well for the future of Android, it leaves mobile application developers wondering how quickly the Droid and especially Android 2.0 will be widely adopted. To explore this, we looked at the mobile application usage of 20,000 Android handsets over the last week to determine the breakdown of users by phone and by Android OS. We have also used these data to make some predictions on device uptake over the next few months.
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Previously, we examined the business and technology concerns around building applications for each smartphone platform. Here we investigate the options for application development on each platform and what tools are are necessary to build them.
Unfortunately there is no universal tool for app development. For example, BlackBerry and Windows Mobile Development require a Windows Environment, where iPhone requires OSX. The closest thing to a consistent application model supported on all the smartphones is a Webapp but these take completely different forms on a BlackBerry than on a Palm Pre. Java developers with Eclipse experience have a bit of an edge because this covers BlackBerry, Android, Symbian, and JavaME. Similarly, if the iPhone is not the target device then Windows is the operating system of choice because it allows some form of development on every other platform.
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Deciding which platform to develop on is not only a business decision (as described in Part 1) but also a matter of what technology is right for the project. Each platform provides a different set of tools and development concerns for the application programmer. Below is a brief discussion of the major technology differences between the platforms which are relevant to a developer:
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06.18.2009
Posted By Raj Aggarwal
Categories
Android,
BlackBerry,
iPhone,
As the smartphone wars rage on, mobile application developers regularly face a common dilemma: what platforms should I develop on? After some research and our own analysis we’ve deconstructed the answer into business (Part I) and technology perspectives (Part II).
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Thanks to everyone who came out to last week’s MassMobile Software Developers meetup; we had nearly 30 people attend and had a very strong technology-focused discussion. Here are our notes from the meeting:
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04.03.2009
Posted By Henry Cipolla
Categories
Android,
Development Tips,
As the Android Market starts to pick up steam we are seeing lots of exciting applications come out of the woodwork. Unfortunately, the newness of the platform coupled with the desire to be first to market with a particular idea has also brought about a lot of application bugs which cause otherwise great programs to get some bad ratings in the Android market.
The following is a list of five things, which while certainly not all-inclusive, can be tested in five minutes and will help avoid some of these bugs and the negative feedback they bring
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